
Reverse Engineering My Own Game
Decompilation isn't new, but AI makes it fast As a student, I used to "cheat" in PC games, and cheat codes were only part of it.
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Decompilation isn't new, but AI makes it fast As a student, I used to "cheat" in PC games, and cheat codes were only part of it.

When building agentic workflows and educational compilers, developers quickly encounter an awkward bottleneck: using generative Large Langua...

the-jade-crypt is a 2.5D cinematic platformer built in Godot 4. You play as Lin Yue, an imperial shadow blade descending into the ancestral ...

polyphon-audio is a small, local-first project for text-to-speech, voice cloning, and sound generation — voice cloning from a short referenc...

In last week's post, Revamping the HDB Price Predictor, I overhauled my machine learning models into client-side, browser-evaluated engines ...

Building on the series that started with [Feature Impact on HDB Predictions](https://seehiong.github.io/posts/2025/04/feature-impact-on-hdb-...

Today, I am releasing polyphon-ai (Apache-2.0) — now available on PyPI (pip install "polyphon-ai[all]").

If a mesh cannot be made watertight, or if it violates minimum wall thickness rules, the pipeline fails loudly at the validation gate rather...

In my earlier post (https://seehiong.github.io/posts/2026/02/blender-mcp-for-n8n/), I introduced blender-mcp-n8n, a Model Context Protocol (...

In my previous post, https://seehiong.github.io/posts/2025/08/run-gpt-oss-locally-on-ryzen-ai/, I shared my initial experiments testing Open...

🚀 Zero-backend, 100% client-side local AI assistant starter template. Powered by WebGPU and Google LiteRT-LM (Gemma 4). Offline-first PWA w...